Global Game Jam
Happening simultaneously in over 14 time zones on 27-29 January 2012, Global Game Jam is event dedicated to fostering creativity, experimentation, teamwork and rapid prototyping of video games. Don't worry - you won't be alone. On the Friday night you'll be given a theme and some restrictions, then you brainstorm possibilities, and form teams with others. Programmers, artists, musicians, designers are all welcome.
The 1st annual Global Game Jam was held January 30-Feburary 1, 2009 to much critical acclaim and success. With over 1600 participants in 23 countries, the GGJ produced 370 games, available to download, source code included. The event was covered by countless industry and media outlets. Based on past survey results, 100% of those who hosted the 2009 GGJ said they would do it again.
The 2010 Global Game Jam was even bigger, with increased outreach to Eastern Europe, Asia, Africa and South America. 4300 game developers from 138 locations, spread over 39 countries, created almost 1000 games in that one weekend.
The Global Game Jam (GGJ) was founded in 2008 by IGDA to broaden the outreach of the organization while giving the world an opportunity to create games in the world's largest Game Jam to date. GGJ is a volunteer run organisation, built upon the very hard work of the leadership, site organisers and of course the participants.
KrakJam
KrakJam is a local edition of Global Game Jam, taking place in Cracow, Poland at AGH University. It's initiator is Hubert 'Koshmaar' Rutkowski and this year he passed its organization to Maciej "Grey" Siwek. It is run by student organizations Shader and MediaFrame. KrakJam is free for participants.
Contact
To contact with the organisers, please mail: shader@student.agh.edu.pl